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Andy Do
May 19, 2020
2 min read
The Demo of Basic Virtual Texture
Virtual texture has been used more and more in recent years. Simply to say, it’s a technology that uses textures in a highly efficient...
Andy Do
Apr 11, 2020
3 min read
An example of streaming custom terrain in Unity3D
Games that have large-scale terrain usually split the terrain into small chunks. Instead of loading all terrain data into memory in one...
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